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== Virtual Reality == == Virtual Reality Camera ==
Captures monoscopic video in 360 degrees horizontal and ~170 degrees vertical. Individual streams are stitched together by an algorithm that utilizes feature detection and homographies to orient frames in a cohesive panoramic video.
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{{attachment:VirtualReality.jpg|VirtualReality|width="500"}} Files for hardware and software at
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=== Hardware ===
 * 6x SJ4000 action cameras
 * 3D printable circular camera mount
 * Standard Tripod

=== Software ===
 * OpenCV and C++ used for determining translations and relative positioning between video streams
 * After Effects for rendering rectangular .mp4 videos as output
 * Ionic Hybrid Framwork for viewing 360 photos/videos

{{attachment:VirtualReality.jpg|VirtualReality|width="1000"}}
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See story at
http://www.wkow.com/story/30139090/2015/09/29/students-create-inventions-of-the-future-in-uw-madison-garage
See story at  http://www.wkow.com/story/30139090/2015/09/29/students-create-inventions-of-the-future-in-uw-madison-garage

Virtual Reality Camera

Captures monoscopic video in 360 degrees horizontal and ~170 degrees vertical. Individual streams are stitched together by an algorithm that utilizes feature detection and homographies to orient frames in a cohesive panoramic video.

Files for hardware and software at

Hardware

  • 6x SJ4000 action cameras
  • 3D printable circular camera mount
  • Standard Tripod

Software

  • OpenCV and C++ used for determining translations and relative positioning between video streams
  • After Effects for rendering rectangular .mp4 videos as output
  • Ionic Hybrid Framwork for viewing 360 photos/videos

VirtualReality

Virtual reality including the time dimension - synthetic video for virtual reality on a cell phone.

See story at http://www.wkow.com/story/30139090/2015/09/29/students-create-inventions-of-the-future-in-uw-madison-garage

None: Virtual Reality (last edited 2016-05-18 01:02:31 by DuncanCarlsmith)