Size: 5389
Comment:
|
Size: 5851
Comment:
|
Deletions are marked like this. | Additions are marked like this. |
Line 18: | Line 18: |
This is the Pasco's version of "Shot the Target". A target (in this case a stuffed monkey) is released about 2 meters above the table top as soon as a projectile (a Ball) is fired. The ball then hits the target in midair as long as the system is properly alined. | This is the Pasco's version of "Shot the Target". A target (in this case a stuffed monkey) is released about 2 meters above the table top as soon as a projectile (a Ball) is fired. The ball then hits the target in midair as long as the system is properly aligned. |
Line 25: | Line 25: |
||Projectile Launcher Balls||ME, Bay A1, Shelf #1||EQ || | ||Projectile Balls||ME, Bay A1, Shelf #1||EQ || |
Line 34: | Line 34: |
* '''''This demonstration can take up to 10 minutes to setup and aline.''''' | * '''''This demonstration can take up to 10 minutes to setup and align.''''' |
Line 42: | Line 42: |
1. Mount the support rod to the lecture bench. 2. Mount the launcher on opposite end of lecture bench with 2 C-clamps. (The further apart, the higher the target must go.) 3. Connect the power cord, telephone, photogate wires to the Control Box. 4. Make sure the photogate is correctly positioned on the Long Range Projectile Launcher so that the ball will trip the gate with fired. 5. Alignment - look through the bottom of the launcher (not down the launching end!). There are two sets of cross-hairs - use them to aim at the monkey. After gun is aligned, tighten set screws and the "C"-clamps. 6. Make sure the triggering system is not yet armed - the red light should be off. Otherwise, the photogate will trigger a premature drop of the monkey. 7. Attach the monkey to the electromagnet. A ladder will most likely be needed. 8. Load the projectile into the launcher. Use the black rod (~28 cm in length) to push the projectile into the barrel to the desired spring setting. This is demonstrated in the video linked below. There are three such settings. The spring will click each time a new setting is reached. 9. Test fire to verify that the setup is properly alined. If not, use a mallet to adjust the Projectile Launcher and retest... |
1. Mount the support rod, with the Drop Box at the top, to one end of the lecture bench. 1. Ruffly align the Long Range Projectile Launcher on opposite end of lecture bench and with 2 C-clamps, clamp it in place. (The further apart, the higher the target must go.) 1. Connect the power cord, telephone cord, photogate to the Control Box. 1. Make sure the photogate is correctly positioned on the Long Range Projectile Launcher so that the ball will trip the gate with fired. 1. Make sure the triggering system is not yet armed - '''The red light should be off'''. Otherwise, the photogate will trigger a premature drop of the monkey. Alignment & Testing: 1. Use a tall ladder and place either the Monkey or the Target onto the electromagnet pin, under the Drop Box between the two white pins. 1. look up through the bottom of the launcher, (not down the launcher). Use are two sets of cross-hairs to align the launcher with the monkey. 1. Use a mallet to adjust the angles of Projectile Launcher. 1. After the Launcher is aligned, tighten set screws and the "C"-clamps. 1. Load the launcher with a (yellow)Projectile Ball by using the 28 cm black plunger rod to push the projectile into the barrel to the desired spring setting, usually to the third stop or click. This is demonstrated in the video linked below. There are three such settings. The spring will click each time a new setting is reached. 1. Arm the triggering system by flipping the switch on the Control Box - '''The red light should be on'''. 1. Test fire to verify that the setup is properly aligned. If not, use a mallet to adjust the Projectile Launcher and retest... 1. Reattach the monkey to the electromagnet and test again |
[:PiraScheme#Mechanics: Table of Mechanics Demonstration] |
[:MEEquipmentList: List of Mechanics Equipment & Supplies] |
[:Demonstrations:Lecture Demonstrations] |
PASCO Monkey and Hunter, 1D60.30
Topic and Concept:
Motion in Two Dimensions, [:MotionIn2D#ProjectileMotion: 1D60. Projectile Motion]
Location:
Cabinet: [:MechanicsCabinet:Mechanic (ME)]
Bay: [:MechanicsCabinetBayA5:(A5)]
Shelf: #1
attachment:MonkeyHunterSetup02-400.jpg
Abstract:
This is the Pasco's version of "Shot the Target". A target (in this case a stuffed monkey) is released about 2 meters above the table top as soon as a projectile (a Ball) is fired. The ball then hits the target in midair as long as the system is properly aligned.
Equipment |
Location |
ID Number |
|
|
|
Shoot the Target - Control Box w/power cord |
ME, Bay A1, Shelf #1 |
1D60.30 |
Shoot the Target - Drop Box w/Electromagnet |
Usually on support rod |
1D60.30 |
Long Range Projectile Launcher w/Black Rod |
ME, Bay A1, Shelf #1 |
1D60.30 |
Projectile Balls |
ME, Bay A1, Shelf #1 |
EQ |
Stuffed Monkey |
ME, Bay A1, Shelf #1 |
1D60.30 |
Long Telephone cord |
Usually on support rod |
EQ |
Photogate |
ME, Bay A1, Shelf#1 |
EQ |
"Support Rod" for Drop Box w/Electromagnet |
Near door to 2241 |
EQ |
2 "C"-clamps |
Tack Cabinet by either 2241 & 2103 |
EQ |
Important Setup Notes:
This demonstration can take up to 10 minutes to setup and align.
This demonstration will require practice - The failure rate for this demo is ~5%.
- Do not connect monkey to magnet until ready for use - metal attachment tends to become magnetized over periods of 20 minutes which inhibits the dropping mechanism.
- Too much light incident on the photogate will cause the triggering mechanism to malfunction and not release the target.
Setup and Procedure:
- Mount the support rod, with the Drop Box at the top, to one end of the lecture bench.
- Ruffly align the Long Range Projectile Launcher on opposite end of lecture bench and with 2 C-clamps, clamp it in place. (The further apart, the higher the target must go.)
- Connect the power cord, telephone cord, photogate to the Control Box.
- Make sure the photogate is correctly positioned on the Long Range Projectile Launcher so that the ball will trip the gate with fired.
Make sure the triggering system is not yet armed - The red light should be off. Otherwise, the photogate will trigger a premature drop of the monkey.
Alignment & Testing:
- Use a tall ladder and place either the Monkey or the Target onto the electromagnet pin, under the Drop Box between the two white pins.
- look up through the bottom of the launcher, (not down the launcher). Use are two sets of cross-hairs to align the launcher with the monkey.
- Use a mallet to adjust the angles of Projectile Launcher.
- After the Launcher is aligned, tighten set screws and the "C"-clamps.
- Load the launcher with a (yellow)Projectile Ball by using the 28 cm black plunger rod to push the projectile into the barrel to the desired spring setting, usually to the third stop or click. This is demonstrated in the video linked below. There are three such settings. The spring will click each time a new setting is reached.
Arm the triggering system by flipping the switch on the Control Box - The red light should be on.
- Test fire to verify that the setup is properly aligned. If not, use a mallet to adjust the Projectile Launcher and retest...
- Reattach the monkey to the electromagnet and test again
Cautions, Warnings, or Safety Concerns:
- DO NOT look down the barrel of the projectile launcher - a spontaneous launch could take your eye!
- Take care to not aim the projectile launcher at or near the audience; also keep in mind the possible post-contact trajectories of the projectile.
Discussion:
The Pasco projectile launcher is carefully aimed at a stuffed monkey by look through the bottom of the launcher and using the cross-hair to target the monkey. The target is held up by an electromagnet which is coupled to the launcher via the PASCO interface and a photogate. The instant the projectile is launched through the photogate, the monkey is dropped. Since the monkey and the projectile are falling at the same rate, the projectile will hit the monkey in midair. The launcher has 3 spring settings so that you can show the students that this is independent to the particle's velocity.
When ready to fire the projectile, arm the triggering system - the red light will turn on. Pull the release cord to fire.
attachment:LauncherSetup01-250.jpg |
attachment:LauncherWRod03-250.jpg |
attachment:DownBarrel04-250.jpg |
attachment:Launcher02-250.jpg |
attachment:SupportRodSetup01-250.jpg |
attachment:Electromagnet01-250.jpg |
attachment:SupportRod01-250.jpg |
attachment:Telephonewire01-250.jpg |
attachment:PASCOInterface01-250.jpg |
attachment:PASCOInterface03-250.jpg |
attachment:PASCOInterface02-250.jpg |
attachment:AllParts01-250.jpg |
attachment:Photogate03-250.jpg |
attachment:Balls01-250.jpg |
attachment:Sights01-250.jpg |
attachment:Monkey01-250.jpg |
attachment:Scale02-250.jpg |
Videos:
[http://youtu.be/DIebxpYWL-g PASCO Monkey and Hunter, 1D60.30 ]
[https://www.youtube.com/user/LectureDemostrations/videos?view=1 Lecture Demonstration's Youtube Channel]
References:
[http://www.pasco.com/physhigh/shoot-the-target.cfm PASCO item page]
[http://sprott.physics.wisc.edu/demobook/intro.htm Clinton Sprott]
[:Instructional:Home]