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||Long Range Projectile Launcher||ME, Bay A1, Shelf #1||1D60.30 || ||Long Range Projectile Launcher w/Black Rod ||ME, Bay A1, Shelf #1||1D60.30 ||
||Projectile Launcher Balls||ME, Bay A1, Shelf #1||EQ ||
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||2 "C"-clamps ||Tack Cabinet by either 2241 & 2103 ||EQ ||
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 * This demonstration will require practice - the failure rate for this demo is ~5%. 
 * Do not connect monkey to magnet until ready for use - metal attachment tends to become magnetized over periods of 30 minutes which inhibits the dropping mechanism.
 * Too much light incident on the photogate may cause the triggering mechanism to malfunction. Try to keep stage lights somewhat dim.
 * '''''This demonstration can take up to 10 minutes to setup and aline.'''''
 * This demonstration
will require practice - '''The failure rate for this demo is ~5%.'''
 * Do not connect monkey to magnet until ready for use - metal attachment tends to become magnetized over periods of 20 minutes which inhibits the dropping mechanism.
 * Too much light incident on the photogate will cause the triggering mechanism to malfunction and not release the target.
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 2. Mount the launcher on opposite end of lecture bench with clamps.
 3. Connect the power cord and telephone wire.
 4. Connect the photogate to the launcher and connect its respective wires.
 5. Alignment - look through the bottom of the launcher (not down the launching end!). There is a cross-hair - use this to aim at the monkey. After gun is aligned, tighten set screws.
 6. Make sure the triggering system is not yet armed - the red light should be off. Otherwise, the photogate could trigger a premature drop of the monkey.
 2. Mount the launcher on opposite end of lecture bench with 2 C-clamps. (The further apart, the higher the target must go.)
 3. Connect the power cord, telephone, photogate wires to the Control Box.
 4. Make sure the photogate is correctly positioned on the Long Range Projectile Launcher so that the ball will trip the gate with fired.
 5. Alignment - look through the bottom of the launcher (not down the launching end!). There are two sets of cross-hairs - use them to aim at the monkey. After gun is aligned, tighten set screws and the "C"-clamps.
 6. Make sure the triggering system is not yet armed - the red light should be off. Otherwise, the photogate will trigger a premature drop of the monkey.
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 9. Test fire to verify that the setup is properly alined. If not, use a mallet to adjust the Projectile Launcher and retest...

[:PiraScheme#Mechanics: Table of Mechanics Demonstration]

[:MEEquipmentList: List of Mechanics Equipment & Supplies]

[:Demonstrations:Lecture Demonstrations]

PASCO Monkey and Hunter, 1D60.30

Topic and Concept:

  • Motion in Two Dimensions, [:MotionIn2D#ProjectileMotion: 1D60. Projectile Motion]

Location:

attachment:MonkeyHunterSetup02-400.jpg

Abstract:

This is the Pasco's version of "Shot the Target". A target (in this case a stuffed monkey) is released about 2 meters above the table top as soon as a projectile (a Ball) is fired. The ball then hits the target in midair as long as the system is properly alined.

Equipment

Location

ID Number

Shoot the Target - Control Box w/power cord

ME, Bay A1, Shelf #1

1D60.30

Shoot the Target - Drop Box w/Electromagnet

Usually on support rod

1D60.30

Long Range Projectile Launcher w/Black Rod

ME, Bay A1, Shelf #1

1D60.30

Projectile Launcher Balls

ME, Bay A1, Shelf #1

EQ

Stuffed Monkey

ME, Bay A1, Shelf #1

1D60.30

Long Telephone cord

Usually on support rod

EQ

Photogate

ME, Bay A1, Shelf#1

EQ

"Support Rod" for Drop Box w/Electromagnet

Near door to 2241

EQ

2 "C"-clamps

Tack Cabinet by either 2241 & 2103

EQ

Important Setup Notes:

  • This demonstration can take up to 10 minutes to setup and aline.

  • This demonstration will require practice - The failure rate for this demo is ~5%.

  • Do not connect monkey to magnet until ready for use - metal attachment tends to become magnetized over periods of 20 minutes which inhibits the dropping mechanism.
  • Too much light incident on the photogate will cause the triggering mechanism to malfunction and not release the target.

Setup and Procedure:

  1. Mount the support rod to the lecture bench.
  2. Mount the launcher on opposite end of lecture bench with 2 C-clamps. (The further apart, the higher the target must go.)
  3. Connect the power cord, telephone, photogate wires to the Control Box.
  4. Make sure the photogate is correctly positioned on the Long Range Projectile Launcher so that the ball will trip the gate with fired.
  5. Alignment - look through the bottom of the launcher (not down the launching end!). There are two sets of cross-hairs - use them to aim at the monkey. After gun is aligned, tighten set screws and the "C"-clamps.
  6. Make sure the triggering system is not yet armed - the red light should be off. Otherwise, the photogate will trigger a premature drop of the monkey.
  7. Attach the monkey to the electromagnet. A ladder will most likely be needed.
  8. Load the projectile into the launcher. Use the black rod (~28 cm in length) to push the projectile into the barrel to the desired spring setting. This is demonstrated in the video linked below. There are three such settings. The spring will click each time a new setting is reached.
  9. Test fire to verify that the setup is properly alined. If not, use a mallet to adjust the Projectile Launcher and retest...

Cautions, Warnings, or Safety Concerns:

  • DO NOT look down the barrel of the projectile launcher - a spontaneous launch could take your eye!
  • Take care to not aim the projectile launcher at or near the audience; also keep in mind the possible post-contact trajectories of the projectile.

Discussion:

The Pasco projectile launcher is carefully aimed at a stuffed monkey by look through the bottom of the launcher and using the cross-hair to target the monkey. The target is held up by an electromagnet which is coupled to the launcher via the PASCO interface and a photogate. The instant the projectile is launched through the photogate, the monkey is dropped. Since the monkey and the projectile are falling at the same rate, the projectile will hit the monkey in midair. The launcher has 3 spring settings so that you can show the students that this is independent to the particle's velocity.

When ready to fire the projectile, arm the triggering system - the red light will turn on. Pull the release cord to fire.

attachment:LauncherSetup01-250.jpg

attachment:LauncherWRod03-250.jpg

attachment:DownBarrel04-250.jpg

attachment:Launcher02-250.jpg

attachment:SupportRodSetup01-250.jpg

attachment:Electromagnet01-250.jpg

attachment:SupportRod01-250.jpg

attachment:Telephonewire01-250.jpg

attachment:PASCOInterface01-250.jpg

attachment:PASCOInterface03-250.jpg

attachment:PASCOInterface02-250.jpg

attachment:AllParts01-250.jpg

attachment:Photogate03-250.jpg

attachment:Balls01-250.jpg

attachment:Sights01-250.jpg

attachment:Monkey01-250.jpg

attachment:Scale02-250.jpg

Videos:

References:

[:Instructional:Home]

fw: PASCO_Monkey_Hunter (last edited 2018-07-18 16:30:15 by srnarf)