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||<:30%>[:PiraScheme#Mechanics: Table of Mechanics Demonstration]||<:30%>[:MEEquipmentList: List of Mechanics Equipment & Supplies]||<:30%>[:Demonstrations:Lecture Demonstrations]|| ||<:30%>[[PiraScheme#Mechanics| Table of Mechanics Demonstration]]||<:30%>[[MEEquipmentList| List of Mechanics Equipment & Supplies]]||<:30%>[[Demonstrations|Lecture Demonstrations]]||
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  Motion in One Dimension, [:MotionIn1D#UniformAcceleration: 1F20. Uniform Acceleration]   Motion in One Dimension, [[MotionIn1D#UniformAcceleration| 1F20. Uniform Acceleration]]
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 * '''Cabinet:''' [:MechanicsCabinet:Mechanic (ME)]
 * '''Bay:''' [:MechanicsCabinetBayA5:(A5)]
 * '''Cabinet:''' [[MechanicsCabinet|Mechanic (ME)]]
 * '''Bay:''' [[MechanicsCabinetBayA5|(A5)]]
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 attachment: mainPhoto  {{attachment:PascoLaucher-02-400.jpg}}
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Using Pasco projectile launcher - A projectile is launched vertically from a risen platform relative to the ground. The projectile will reach a maximum height, stop, then fall the the ground reaching its greatest speed just before impact.
Insert succinct description of demonstration.
Using the Pasco projectile launcher, a projectile is launched vertically from a risen platform relative to the ground. The projectile will reach a maximum height, stop, then fall to the ground reaching its greatest speed just before impact.
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||apparatus||ME, Bay B1, Shelf #2|| ||
||all other parts||ME, Bay B1, Shelf #2|| ||
||...||ME, Bay B1, Shelf #2|| ||
||Pasco Launcher||ME, Bay A1, Shelf #1||1D60.30 ||
||Pasco Projec
tiles||ME, Bay A1, Shelf #1|| ||
||Pasco Loading Rod||ME, Bay A1, Shelf #1|| ||
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 * ''''' '''''  * N/A
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 1. List steps for setup then procedure.
 1. ...
 1. Position the Pasco launcher on the table, and adjust the angle so that it is oriented vertically relative to the floor.
 1. Load the launcher by placing a Pasco projectile in the launcher, and push it down with the loading rod until the
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 *  * DO NOT look down the barrel of the projectile launcher - a spontaneous launch could take your eye!
 * Take care to not aim the projectile launcher at or near the audience; also keep in mind the possible post-contact trajectories of the projectile.
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Discuss the physics behind the demonstration, explaining some of the various steps of the demonstration when appropriate. The only force on the projectile after it leaves the launcher is gravity. It is given an initial velocity by the launcher. The position of the projectile as a function of time is given by the position equation y(t)=(1/2)*g*t^2^+v,,0,,*t where y is the vertical displacement relative to the launcher muzzle, t is the time elapsed since launch, g is the acceleration due to gravity 9.81 m/s^2^ and v,,0,, is the initial velocity of the ball. A rough estimate of the muzzle velocity can be obtained by measuring the spring constant of the launching spring inside the launcher. Also, the mass of the projectile, the compressed length of the spring at each of the three strength settings, and the uncompressed length of the spring would need to be measured. Hooke's Law can then be applied to obtain the kinetic energy imparted to the projectile and therefore its initial velocity.
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||attachment: photo||attachment: photo||attachment: photo||attachment: photo|| ||{{attachment:PascoLaucher-03-250.jpg}}||{{attachment:PascoLaucher-04-250.jpg}}||{{attachment:Project-02-250.jpg}}||
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 * [https://www.youtube.com/user/LectureDemostrations/videos?view=1 Lecture Demonstration's Youtube Channel]  * [[https://www.youtube.com/user/LectureDemostrations/videos?view=1|Lecture Demonstration's Youtube Channel]]
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 * List any references  * N/A
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[:Instructional:Home] [[Instructional|Home]]

Table of Mechanics Demonstration

List of Mechanics Equipment & Supplies

Lecture Demonstrations

Vertical Projectile Launcher, 1C20.60

Topic and Concept:

Location:

Abstract:

Using the Pasco projectile launcher, a projectile is launched vertically from a risen platform relative to the ground. The projectile will reach a maximum height, stop, then fall to the ground reaching its greatest speed just before impact.

Equipment

Location

ID Number

Pasco Launcher

ME, Bay A1, Shelf #1

1D60.30

Pasco Projectiles

ME, Bay A1, Shelf #1

Pasco Loading Rod

ME, Bay A1, Shelf #1

Important Setup Notes:

  • N/A

Setup and Procedure:

  1. Position the Pasco launcher on the table, and adjust the angle so that it is oriented vertically relative to the floor.
  2. Load the launcher by placing a Pasco projectile in the launcher, and push it down with the loading rod until the

Cautions, Warnings, or Safety Concerns:

  • DO NOT look down the barrel of the projectile launcher - a spontaneous launch could take your eye!
  • Take care to not aim the projectile launcher at or near the audience; also keep in mind the possible post-contact trajectories of the projectile.

Discussion:

The only force on the projectile after it leaves the launcher is gravity. It is given an initial velocity by the launcher. The position of the projectile as a function of time is given by the position equation y(t)=(1/2)*g*t2+v0*t where y is the vertical displacement relative to the launcher muzzle, t is the time elapsed since launch, g is the acceleration due to gravity 9.81 m/s2 and v0 is the initial velocity of the ball. A rough estimate of the muzzle velocity can be obtained by measuring the spring constant of the launching spring inside the launcher. Also, the mass of the projectile, the compressed length of the spring at each of the three strength settings, and the uncompressed length of the spring would need to be measured. Hooke's Law can then be applied to obtain the kinetic energy imparted to the projectile and therefore its initial velocity.

PascoLaucher-03-250.jpg

PascoLaucher-04-250.jpg

Project-02-250.jpg

Videos:

References:

  • N/A

Home

fw: VerticalProjectileLauncher (last edited 2013-07-12 18:18:22 by localhost)